Since science builds use maximum auxiliary power to enhance their most damaging abilities, there is little power left. They fire multiple energy damage bolts at a single target. Sphere Builder ground weapon from the Lobi store shoots out of your palm like Iron Man. . Thus, it is possible (although very unlikely) for one target to have up to 6*5. g. During this time, enemies defeated on both Ground and Space maps will have a small chance. if the same weapon would proc again, nothing happens/the duration is just refreshed but if a different plasma. Account Bind On Equip. From experience, the problem with this is that a lot of people don't know how to moderate the saturation slider well enough to make good-looking colors. Altamid Plasma Sentinel. 5% chance: Restore 50 Hull each sec and improve Damage by 2. This weapon has a chance of applying a 10% Damage Resistance Debuff on a target for 15 seconds, and can also apply a plasma DoT Debuff. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes. Altamid Plasma Array. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. As the energy weapon output gets higher, the value of using SCW/ETM also increases, but that’s a different series for a later date. Resotorative Particle Focuser. Option B, turret, Altamid Torp, Altamid Omni. History The Altamid Adaptation Set is a set of space items that are available from the Lobi Crystal Consortium for 200 each. Very Rare Ground Weapon. Business, Economics, and Finance. Assimilated Plasma 2. LtC Tactial (Human): Kemocite Laced Weaponry 1, Torpedo High Yield 2, Cannon Rapid Fire 2. ago. This Special Equipment Pack contains variation of Plasma energy weaponry commonly used by Hazari hunters. The Altamid Modified Plasma Torpedo gives 'For 15 sec, +3% Critical Chance for plasma weapons and abilities (Always on crit)'. Values do not reflect skills or other modifiers. Beam Arrays are the most common and versatile weapons available. Contents of an Infinity Prize Pack will be unbound after opening. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. 5% chance to apply a non-stacking damage-over-time debuffZhat Vash Disruptor Weapons: Opening this pack presents you with a choice between Zhat Vash Disruptor Beams or Zhat Vash Disruptor Cannons. This effect can stack up to a limit. Altamid Modified Swarm Processor C A crit console, quite good but it's easy to. Note: both plasma weapon damage and proc DoT are increased with plasma damage. However my ship has more tactical boff slots than most. Note: both plasma weapon damage. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. Or the gamma rep one. Very Rare Ground Weapon. Beam Arrays fire a series of average damage beams across a 250° arc. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. You will not see any appreciable DPS gains from switching to full Altamid, because weapon procs barely matter. This box contains two advanced Phaser technologies developed during the late 23rd Century: Pulse Phaser and Assault Phaser. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Beam Arrays fire a series of average damage beams across a 250° arc. Only one crafted Omni-Directional Beam may be equipped at a time. Altamid Plasma Weapons: Opening this pack presents you with a choice between Altamid Plasma Beams, Altamid Plasma Cannons, and Altamid Plasma Ground Weapons. gdoubleyou1. Assimilated Plasma weapons. Value. 1 I asked myself a similar question for my in-game Metroid Dread virtual cosplay . I’d go with covert just for looks. In this video we look at some of the best free ground weapons in Star Trek Online. The Kelvin Divergence Lock Box contains tech from the Kelvin Timeline, often Starfleet field gear and technology from the Altamid aliens encountered by the U. This is a vanity shield replicating the visual themes of the. Only one crafted Omni-Directional Beam may be equipped at a time. STO Trek | Altamid Plasma Weapons (Beams & Cannons) Irate Mike 2. CryptoAltamid Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. And they match the awesome Lobi set. Plasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Assimilated Plasma weapons can be obtained from the [Special Equipment Pack - Assimilated Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Borg Lock. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Even having dual beams and maybe an Omni too would go a long way to change things up nicely. Short answer: No, all of Atlas, all of Jakobs & COV rocket launchers cannot spawn with alien barrels (with a few exceptions listed below) . 2pc: Plasma Saturation Bombardment. I decided a while back to run the Borg plasma weapons on mine. T. Assimilated Plasma: 2. ago. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Special Equipment Pack - Corrosive Plasma. Using the Romulan Imperial Navy, you get the following benefits: Armor gives 50% damage boost to secondary fire. Altamid Plasma weapons can be obtained from the [Special Equipment Pack - Altamid Plasma Weapons], which has a chance to drop from the [Infinity Lock Box] and the [Kelvin Divergence Lock Box]. [1]The experimental plasma or disruptor beam from the romulan reputation I believe should be a pretty good choice as it does not drain weapon power and still benefits from it and respective damage type boosters. Lots of plasma fire there. Plasma with Lukari Adv-Piezo Plasma + Altamid plasma for the healing proc from Lukari weapons and the resistance shredding proc from Altamid Plasma (note that Altamid weapons are expensive) Disruptor can be used to help provide secondary effects to benefit the team due to the resistance debuff from most disruptor weaponsChronoplasma weapons (ground) Cobalt Phaser Sniper Rifle. ago. Having the beam array and sticking it in the back is a waste. The Altamid Modified Kelvin Torpedo Launcher shares an unusually fast cycle time with other Kelvin Torpedoes, but this one is a plasma torpedo, though it still deals kinetic damage. The Altamid plasma seems to blend in pretty well with every other plasma type except for Isolytic and Corrisive, due to those two being yellow instead of blue/blue-green. It's the Trilithium-Enhanced Phaser Omni that is in conflict with the Altamid Modified Plasma Omni. Plasmatic Biomatter Plasma, give 1km AoE DoT, hard to get due to the weapon pack being random, no Omni. More accurately, Plasma is the only energy type to only have a set omni behind a pay-wall (Lobi) when compared to the others, but it is there. Borg Lock Box U. 1. End and the Death Part III Official Description. Reload time: 8 seconds. The 3-piece bonus gives 100% weapon haste (for 12 sec) as a clickie. They fire multiple energy damage bolts at a single target. Herald Antiproton technlogy can be found in both Starship and Personal Weaponry. Destructive high-energy Plasma. Only one crafted Omni-Directional Beam may be equipped at a time. #StarTrekOnline #STO #BuildsThe Xindi-Reptilian Sistruus Escort, an almost shuttle-sized escort vessel from the Xindi is seen quite a lot in Enterprise, seas. Altamid Plasma weapons have a chance to apply a debuff to enemy plasma and kinetic damage resistance. This pack can only be claimed once per account and you must have completed the tutorial. It would be no issue for me to have beam overload 2 in my mix. 5% chance to apply X Plasma Damage per sec for 10 sec (Ignores Shields) and -50% Flight Speed for 10 sec. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Corrosive Plasma weapons (ground) Courier Antiproton weapons (ground) CRM 200. It is not bound and thus it can be traded, mailed, sold or purchased from the Exchange. MSJ-06II-C Aug 19, 2021 @ 5:15am. On plasma builds its a must-have for high end builds along with the altamid. Or the gamma rep one. if the same weapon would proc again, nothing. This dual-setting piece of mining equipment emits a high intensity Plasma beam that is capable of serious damage and destruction, so please ensure that any user is. Given how low the proc chance is for weapons though, the choice between them largely boils down to aesthetics. Bound items cannot be sold on the Exchange or traded to another player. MK II purples are particularly popular for upgrading as they have a higher chance. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. 5% chance to do -10 to all damage is almost indistinguishable to Plasma weapons with a Pen proc and significantly less useful. S. Beam Arrays fire a series of average damage beams across a 250° arc. This particular torpedo is Blue in color. It is only available by opening an Infinity. The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Turret and console. There are some set bonuses that buff plasma, like the Bajoran one from Scylla and Charybdis which is a free mission reward and the two piece from Synergistic Retrofitting. This leads me to thinking it being Moroha's new bow. Digitizer Plasma Weapons: Opening this pack presents you with a choice of a Digitizer Plasma Torpedo, Plasma Digitizer Beam Array, or Plasma Digitizer Dual Beam Bank. 5% to grant 10% haste for all all weapons for 10 seconds seems worth it compared to the Kinetic Cutting Beam, and if you can get Reinforced Armaments console on that build, that's a permanent 5% passive haste. Unfortunately, the Kelvin Vanity shield on a Fed char is basically the palette of the. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. These weapons use a variant of their existing Biomatter technology to apply a damage-over-time effect to all enemies in the explosion radius that occurs at the impact point. Weapons: For a CRF build, you're missing out on one of the best combos in the game in combining the Advanced Piezo-Plasma Dual Cannons with CRF. However my ship has more tactical boff slots than most. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. For reference, I would also have cannons rapid fire 3, attack pattern beta 2, attack pattern alpha 3, attack. However my ship has more tactical boff slots than most. Viridian Plasma, give 30% Weapon Haste, look like cannons, has Omni. It can tank, it can throw torpedoes, and now I am showing it off using. This box contains weapons based off recovered Herald technology. 360' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing 2. Energy Damage 250' targeting arc to target: __ Plasma Damage (__ DPS)-10 Weapon Power to self while this weapon is firing to target: 2. They fire projectiles that deal heavy kinetic damage in a 90° arc. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Targeting-Linked, which give you +5 Accuracy and +5 Tactical Readiness. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Courier Antiproton • Viridian Plasma • 32c. The altamid drone's performance is about on par with a single chidyat swarmer (one, not one group) spawned by the Hive Defenses space trait. Maybe. Plasma is cyan in color. Plasma is one of the preferred types of energy for B:O / C:RF builds due to the Advanced Piezo weapons' Technical Overload which deals large amounts of electric damage in. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. Last modified: 26 January 2022 at 14:11. Thanks. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. This pack includes the following items for your captain: 1 Verdant Altamid Plasma Myrmidon. Altamid Adaptation (new plasma 3 piece set) Nearly everything about the set is great. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. Plasma is cyan in color. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Dewan Plasma Beam Array is a Plasma-based directed energy damage weapon available for starships. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Delphic Torps. Have a look at the Romulan Singularity Harness. This box contains Terran Discovery weapons. Don’t get me wrong, I love the Altamid beams/cannons, they’re my favourite plasma weapons, but I just think it’s weird the phasers only came as standard beams. 25 current and stacking max weapon power. Antiproton: +20% critical severity. Romulan Plasma ground weapons utilize new technology to combine the properties of Plasma and Disruptor weapons. Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store) DECS – Fleet Colony Deflector. Cost way more Dilithium than it would have at Tier 6, but I wasn't about to wait another month for this. Metroid Dread, new chapter in Metroid series for Switch. [Omni-Directional Altamid Plasma Beam Array] 2. Another addition would be repping up tier 6 Counter Command (Undine/8472) reputation and getting the Heavy Plasma Turret. Bolt Setting. Beam Arrays fire a series of average damage beams across a 250° arc. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating 1 sec recharge. Open to gain a random level-appropriate Viridian Plasma weapon. Each Wide Arc cannons have equip limit so you can't equip multiple versions of the same one. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Com. Viridian Plasma weapons have a chance of providing a temporary Firing Cycle boost to all. Destructible AOE on High Yield. Altamid Plasma: 2. Its going to give you more CritH than just about anything in the game other than Weapon Emitter Overdrive and CritH is a big deal. They. Beam Arrays fire a series of. Bolt Burst. During this time, enemies defeated on both Ground and Space maps will have a small chance. The second best choice for you is probably a basic Deuterium-Stabilized Core with 15% weapon power cost reduction, the other meta choice would be the Discovery rep core but that's just for the set bonus. Note: both plasma weapon damage and proc. Meta-analysis: I had high hopes for this torpedo, but two things really hurt it. So, basically, how ot works. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . This replaces the standard Plasma burn. Shields drastically reduce the effects of kinetic damage. I got the altamid set and put it on my T'liss and got a significant boost to my DPS. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. Isolytic Plasma weaponry have a chance to create a localized subspace tear at the target, dealing plasma damage to them and. Does it mean non-stacking in regards to the weapon (i. Premium Powerups Explore Gaming. Romulan Plasma has both the Plasma and Disruptor procs at the cost of losing a weapon modifier. S. The ship’s crew and her adversaries proved resourceful and flexible, a trait exhibited by the. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Aeneas - A Burny, burny plasma build that explodes every 5 seconds. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Altamid Modified Plasma Omni Mk XV [Ac/Dmg] [Acc] [Arc] [Dmg]x2 Used to Proc Mixed Armament Synergy, for its shipwide critical chance, combines nicely with Beam Overload (procs competitive engines) and gives me the right to call myself a true romulan because I run 1 plasma weapon :')Hey guys, I got a question for a plasma DHC build. Cannot Equip more than 1 of this Item. Polaric modulator, conductive rcs accelerator and one of the reputation consoles that buffs shields hardness when healed preferably with the 15 percent hull restored in combat. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. So if you really want matching visuals, you get 2 Omni-beams to match with the rest of the altamid visuals!. Antiproton: +20% critical severity. They are also available to purchase. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Weapons: I'd consider moving the torp to the back. Assimilated Plasma: 2. It shares the Altamid Plasma chance to reduce enemy Plasma and Kinetic resists on hit, and this effect is guaranteed whenever this weapon scores a Critical Strike. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Weapons used: Quad Phaser Cannons, Prolonged Dual Cannons, Terran Task Force Dual Heavy Cannon, Targeting or Sensor-Linked Phaser Heavy Cannons, Trilithium Turret, Gamma Rep Turret, Targeting or Sensor-Linked Turret. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Traits deft cannoner the three training romulan operative and operative, fleet coordinator and go to the exchange for galvinized munitions. ReplyAltamid Plasma, give -15 Plasma resist, has Omni. This pack includes the following items for your captain:The altamid (ground) plasma weapons are gauntlets that shoot plasma, but none are rapid firing afaik. LightningEagle14 • 1 yr. Disruptor can be used to help provide secondary effects to benefit the team, whether the resistance debuff from most disruptor weapons or the potential for a hold from the Nausicaan set which benefits. Their damage will fall off with distance to the target. Elachi Crescent Assaults are ranged ground weapons available for characters and bridge officers. . Probably a stupid idea as a whole, but I'm going for a Sci melee Gorn, with my whole boff crews being melee Gorns as well. During this time, enemies defeated on both Ground and Space maps will have a small chance. 5% for 30 sec (stacks up to 4 times). 5% chance: Restore 50 Hull each sec and improve Damage by 2. • 3 yr. Weapons: Drop the wide-arc for another sensor linked. Their damage will fall off with distance to the target. Beam Arrays fire a series of average damage beams across a 250° arc. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Isolytic Plasma weapons are fine. Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. It's a separate shell design, which everyone was disappointed by when the trilogy was released. ) Viridian Plasma Weapons. Rear: Trilithium Phaser Turret (Mission – Beyond the Nexus), Altamid Modified Plasma Omni (Lobi Store), Altamid Modified Kelvin Torpedo (Lobi Store). Similar weapons like Romulan plasma should have the extra mod added to it instead of it being short one mod for the current proc compared to regular plasma weapons. Long answer: . Corrosive weaponry has a chance to apply a low-damage plasma burn while gradually eating through the target's damage. Shields drastically reduce the effects of kinetic damage. Kelvin Divergence Vanity Shield is a vanity shield available as a rare drop from the [Special Equipment Pack - Altamid Plasma Weapons] obtainable from the [Kelvin Divergence Lock Box]. gagarin/shepard, sheshar and tzen-tar traits are great. A couple of new ground weapons released with AwakeningPlease like and SUBSCRIBE Please consider sponsoring my channel on Patreon!Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. It is only available by opening an Infinity Lock Box. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Beam Arrays fire a series of average damage beams across a 250° arc. This package will allow you to choose one prize from the following options: Phaser Weapons (32c. That's using assimilated plasma weapons, which themselves are not the highest damage dealing plasma weapons. 2pc: Plasma Saturation Bombardment. Game Description. Epic adds. An Omni-Directional Beam Array is a directed energy starship weapon with an [Arc] modifier which gives it a 360° firing arc in addition to being able to utilize the standard functions of Beam Array weapons. Space Equipment sets are those combinations of Weapons/Consoles obtainable in-game through various methods. Courier Antiproton • Viridian Plasma • 32c. (they're also really good ground weapons). The Infinity Lock Box, containing prizes from nearly all previously-retired Lock Boxes, will be available again for an appearance on PC. Note: both plasma weapon damage. 5% chance: Restore 50 Hull each sec and improve Damage by 2. Unfortunately its the older one and NW has less and magic the gathering has little to none. Ancient Power Cell. I have a newish character with altamid plasmas on a Rom ship, that would be a nice choice I think for a Rom. Assimilated Plasma weapons have a chance to repair or heal the user over time, improving all Damage dealt during that period. 90' targeting arc ____ Kinetic Damage (___ DPS) 15% chance: For 15 sec, +3% Critical Chance for Plasma Weapons and Abilities (Always on crit) 4 sec recharge. The corrosive properties of their high-energy plasma weaponry can leave a lingering energy signature on enemy vessels that gradually corrodes armor plating, reducing their ability to withstand damage. Getting Lukari reputation to T6 will let you get those weapons in plasma as well as their default polaron. 5% chance to disable a random subsystem; Disruptor: 2. Spatha. Altamid Plasma weapons (ground)s can be enhanced by the following Ground Skills: Weapon. ) The Infinity Prize Pack: Weapon Pack is a prize pack containing one of several predefined weapon packs listed below. they can be crafted, and bought/sold on exchange. so, I read again and again that plasma weapons have a chance to apply a non-stackinh plasma DoT to the target, though, I'd like to know how non-stacking is defined here. This box contains Ferenginar Plasma Weaponry. If the weapon you want is out of stock or you're looking for a different combination of mods,. None of the above tbh, the old Romulan vendor ground weapons like the wide beam and piercing rifles are still some of the best overall ground weapons in the game. These weapons have a 2. Would really like to have a "regular" Mission Reward Plasma Omni though. [deleted] • 2 yr. Get the Lorca 2pc and Altamid 2pc, but not 3pc. StarCitizen2 • 3 yr. (Locators, tac colony). I asked myself a similar question for my in-game Metroid Dread virtual cosplay . There is a lobi store weapon: Fluidic antiproton wrist Lance - not rapid firing There is the sphere builder antiproton repulsor which is technically hand mounted (think shooting from the palm) but could sort of work. I then slotted the Dark Matter Quantum torpedo, fired it, still no stacks, then, re-slotted the altamid torps, and stacking resumed. It would be no issue for me to have beam overload 2 in my mix. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. If you go with cannons, you need the t6 lukari reputation (plasma piezo dual cannons - rep store + lukari armaments console) and the basic cannon build settings, but applied with plasma weaponry. StarCitizen2 • 3 yr. Special Equipment Pack - Corrosive Plasma Weapons can be obtained from the [Delta. Ferenginar Plasma is highly corrosive, in addition to sustained plasma damage, the plasma build up can become so intense that it renders the target incapable of performing complex functions. Bound items can be sold to Vendors . Their secondary fire mode launches a concentrated ball of energy that is guaranteed to burst outward upon impact with the enemy, dealing instant plasma damage in a radius to all nearby foes and. 5% chance to apply a plasma fire DoT directly to target's Hull. Energy weapons are generally not useful for science builds and are typically only slotted for things like set bonuses. This pack can only be claimed once per account and you must have completed the tutorial. (Locators, tac colony). Large models in 40k use some pretty absurd bases, I've never seen anything on an 80MM circular base but knights bases that are provided with them are 170x109mm so any larger/monstrous creature would use bigger bases like the custom one you have there, riptides, wraithknights, storm surges, I. Candidates for arm-mounted weapons: Altamid weapons (as you mentioned, and yes there is a Full Auto variant) Borg Lobi Ground Weapon. They are not affected by Weapon Power. Their secondary fire mode shoots a concentrated bolt of energy at a single target, dealing high damage with a good chance to knock back. The console is very nice (a second Lorca console 3. Special Equipment Pack - Viridian Plasma Weapons can be obtained from the [Discovery: Emerald Chain Lock Box] & [Infinity Prize Pack: Weapon Pack] by characters of any faction . The Altamid 3-piece set really makes plasma competitive. After a Phaser's proc duration has ended,. T6 Temporal T'liss - Altamid plasma build. Beam Arrays fire a series of average damage beams across a 250° arc. Fair enough. No ranged foe-targeting abilities to force them to melee (except Lunge probably. A results-oriented and exciting new. Special Equipment Pack - Isolytic Plasma Weapons can be obtained from the [Son'a Lock Box] & [Infinity Prize Pack: Weapon Pack]. The label on this box indicates that it is a variation of Plasma energy weaponry created by a group of Xindi-Arboreal scientists. Ba'ul Antiproton: Each shot chains to an additional target for 5% of attack damage . 1 Verdant Altamid Plasma Myrmidon ground weapon 12 inventory slots 3 master keys Star Trek Online: House Divided exclusive verdant Ba'ul weapon pack contains: 1 verdant Ba'ul antiproton assualt minigun 1 verdant Ba'ul antiproton full auto rifle 1 verdant Ba'ul antiproton wide beam pistolAltamid or Viridian Plasma Beam Array (Lockbox / Exchange) OR; Altamid or Viridian Plasma Dual Beam Bank (Lockbox / Exchange) OR;. This is an exclusive Verdant colored version of the Altamid Plasma Myrmidon Wrist Ground Weapon along with some items that will help in the fight against the Elachi. So the direction at least for cryptic is. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. The Advanced Piezo-Plasma array that unlocks at Tier VI of the Lukari Rep is really powerful if you're doing a beam overload build, with it's technical overload ability, which. Chronoplasma weaponry inflicts lingering high-temperature effect similar to plasma fires, while also causing a temporal "friction" that. Trilithium Omni from into the Nexus. Trilithium Omni from into the Nexus. Assimilated Plasma: 2. The Romulan Experimental Plasma should be on any plasma beam boat because it uses no power. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. There is a random chance to receive one Picard Zhat Vash Lock Box as a regular loot drop. The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!The Infinity Lock Box is gaining the rewards of the Kelvin Divergence Lock Box, and a brand new Tier 6 Ferengi Marauder, the Quark Class!Altamid Plasma Myrmidon; Altamid Plasma Sentinel; Console - Universal - Cascading Gravimetric Disruptions; Subatomic Field Disruptor; Point Defense Matrix; Traits. Anti-Borg Antiproton weapons (ground) Antichroniton Infused Tetryon Full Auto Rifle. I use the Lobi Plasma on both and the color/visuals seems to mesh more or less ok. However, it has the added bonus of applying a slow and being an aoe proc. All weapons contained within these crates are of Very Rare quality, and contain fixed modifiers of [Dmg], [CrtD], and [CrtH], and can be re-engineered. Assimilated Plasma weapons have a chance to repair the user's ship over time, improving all Damage dealt during that period. Ensign Engineering (Human): Engineering Team 1. Question regarding plasma stacking. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. Anytime your ship scores a Critical Strike or Misses, a homing bolt of plasma energy is fired at the same target. There are several types of Torpedo Launcher available in the game which are listed below. If you can slot the console you'll get the haste. Plasma space weapons have a chance to apply a plasma DoT directly to the target's Hull. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Cannot Equip more than 1 of this Item. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Until you get a 2nd omni, yeah switch out that aft Array for a turret. A recent report in Nature shows that IgA antibodies. This pack can only be claimed once per account and you must have completed the tutorial. Plasma weapons have a chance to apply additional plasma fire. Open to gain a random level-appropriate Viridian Plasma weapon. View source. Their secondary fire mode hits a single target with a high damage bolt of energy that also repels back from the force of the impact. Beam Arrays fire a series of average damage beams across a 250° arc. 5% chance: For 15 sec, -15 Plasma and Kinetic Damage Resistance Rating. so if you were using DPS-focused weapons, it'd likely be dropped even lower. 6. Viridian technology harnesses plasma into larger blasts for a powerful effect and they have the chance to accelerate their weapon cycle speed, improving damage output. This set is obtained from the Lukari Restoration Initiative branch of the Reputation System. They can be obtained as a mission rewards and drops, or R&D crafting system. Dewan Plasma have a chance to apply a plasma DoT directly to the target's Hull. Assimilated Plasma Weapons: Opening this pack presents you with a choice between Assimilated Plasma Beams and Assimilated Plasma Ground Weapons. This pack includes the following items for your captain: 1 Verdant Altamid. With the Fek'ihri Torment Engine, Overwhelming Force and Subspatial Warheads. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. 1. Just a thoughtPlasma Dual Heavy Cannons are a Plasma-based directed energy damage weapon available for starships. Omni-Directional Beam Array has a 360-degree firing arc, in addition to being able to utilize the standard functions of Beam Array weapons. Share your glorious (or hilarious) in-game adventures through stories and screencaps, ask your game related questions, and organize events with your fellow Captains. It is not bound and so may be traded to other players or bought and sold on the Exchange for energy credits. Omni-Directional Altamid Plasma Beam Array [Arc] Very Rare Ship Weapon. Tachyo and Altamid Swarm are probably going to do more for you than a bit more CatA. These weapons have a 2. Advanced Piezo-Electric Plasma Energy Weapon; Duelist Antiproton Decompression Pistol; Omni-Directional Antiproton Support Beam Array; Antiproton Heavy Support Turret;. Chronoplasma.